using RxjhServer.DbClss;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Windows.Forms;

namespace RxjhServer
{
	public class Form3 : Form
	{
		private string _username;

		private string _Player_Level;

		private string _Player_Job;

		private string _Player_Zx;

		private string _Player_Job_leve;

		private string _转生次数;

		private string _Player_Sex;

		private string _人物经验;

		private List<int> bosslist;

		private List<int> maplist;

		private GroupBox groupBox1;

		private Button button1;

		private TextBox textBox1;

		private Label label4;

		private Label label3;

		private Label label1;

		private ComboBox comboBox12;

		private ComboBox comboBox11;

		private ListBox listBox3;

		private StatusStrip statusStrip1;

		private ToolStripStatusLabel toolStripStatusLabel1;

		private ToolStripStatusLabel tishi;

		private Label label5;

		private ComboBox comboBox19;

		private TextBox textBox68;

		private TextBox textBox67;

		private TextBox textBox66;

		private TextBox textBox65;

		private TextBox textBox64;

		private TextBox textBox63;

		private ComboBox comboBox18;

		private ComboBox comboBox17;

		private ComboBox comboBox16;

		private ComboBox comboBox15;

		private ComboBox comboBox14;

		private ComboBox comboBox13;

		private Label label46;

		private Label label45;

		private Label label44;

		private Label label43;

		private Label label42;

		private Label label41;

		private Button button2;

		private Label label9;

		private TextBox textBox2;

		private Button button5;

		private Button button4;

		private Button button3;

		private Button button6;

		private Label label12;

		private Label label11;

		private Label label10;

		private Label label8;

		private Button button10;

		private Button button9;

		private Button button8;

		private Button button7;

		private TextBox textBox6;

		private TextBox textBox5;

		private TextBox textBox4;

		private Button button13;

		private Button button12;

		private Button button18;

		private Button button17;

		private Button button16;

		private Button button15;

		private Button button14;

		private TextBox textBox3;

		private Button button19;

		private TextBox textBox8;

		private Label label6;

		private Button button32;

		private Button button31;

		private Button button30;

		private Button button29;

		private Button button28;

		private Button button27;

		private Button button26;

		private Button button25;

		private Button button24;

		private Button button23;

		private Button button22;

		private Button button21;

		private Button button34;

		private Button button33;

		private Button button35;

		private TextBox textBox9;

		private Label label15;

		private TextBox textBox10;

		private Label label16;

		private ComboBox comboBox1;

		private Button button40;

		private Button button38;

		private TextBox textBox14;

		private Label label20;

		private TextBox textBox11;

		private Label label17;

		private Button button45;

		private Button button41;

		private TextBox textBox15;

		private Label label21;

		private ComboBox comboBox3;

		private TextBox textBox13;

		private Label label19;

		private ComboBox comboBox2;

		private Button button43;

		private Button button42;

		private Button button39;

		private TextBox textBox12;

		private Label label18;

		private Button button20;

		private Button button11;

		private TextBox textBox7;

		private Label label13;

		private Label label22;

		private Label label2;

		private Label label14;

		private Label label7;

		private Button button44;

		public string username
		{
			get
			{
				return _username;
			}
			set
			{
				_username = value;
			}
		}

		public string Player_Level
		{
			get
			{
				return _Player_Level;
			}
			set
			{
				_Player_Level = value;
			}
		}

		public string Player_Job
		{
			get
			{
				return _Player_Job;
			}
			set
			{
				_Player_Job = value;
			}
		}

		public string Player_Zx
		{
			get
			{
				return _Player_Zx;
			}
			set
			{
				_Player_Zx = value;
			}
		}

		public string Player_Job_leve
		{
			get
			{
				return _Player_Job_leve;
			}
			set
			{
				_Player_Job_leve = value;
			}
		}

		public string 转生次数
		{
			get
			{
				return _转生次数;
			}
			set
			{
				_转生次数 = value;
			}
		}

		public string Player_Sex
		{
			get
			{
				return _Player_Sex;
			}
			set
			{
				_Player_Sex = value;
			}
		}

		public string 人物经验
		{
			get
			{
				return _人物经验;
			}
			set
			{
				_人物经验 = value;
			}
		}

		public Form3()
		{
			InitializeComponent();
			textBox1.Text = username;
			textBox6.Text = Player_Level;
			textBox8.Text = Player_Job;
			textBox4.Text = Player_Zx;
			textBox5.Text = Player_Job_leve;
			textBox3.Text = Player_Sex;
			textBox9.Text = 人物经验;
			tishi.Text = "请认真仔细填写，确认后即可生效！";
			comboBox13.Text = "无";
			comboBox14.Text = "无";
			comboBox15.Text = "无";
			comboBox16.Text = "无";
			comboBox17.Text = "无";
			comboBox18.Text = "无";
			comboBox1.Text = "无";
			comboBox19.Text = "不绑";
		}

		private void comboBox11_SelectedIndexChanged(object sender, EventArgs e)
		{
			string str = "";
			switch (comboBox11.Text)
			{
			case "武器":
				str = "4";
				break;
			case "衣服":
				str = "1";
				break;
			case "护手":
				str = "2";
				break;
			case "鞋子":
				str = "5";
				break;
			case "内甲":
				str = "6";
				break;
			case "项链":
				str = "7";
				break;
			case "耳环":
				str = "8";
				break;
			case "戒指":
				str = "10";
				break;
			case "披风":
				str = "12";
				break;
			case "弓箭":
				str = "20";
				break;
			case "门甲":
				str = "14";
				break;
			case "宝宝":
				str = "15";
				break;
			case "石头":
				str = "16";
				break;
			case "幸运符":
				str = "18";
				break;
			case "任务物品":
				str = "0";
				break;
			case "其他":
				str = "0";
				break;
			case "000":
				str = "13";
				break;
			}
			listBox3.Items.Clear();
			comboBox12.Items.Clear();
			string sqlCommand = "select * from TBL_物品列表 where FLD_RESIDE2='" + str + "'";
			DataTable dBToDataTable = DBA.GetDBToDataTable(sqlCommand, "PublicDb");
			for (int i = 0; i < dBToDataTable.Rows.Count; i++)
			{
				listBox3.Items.Add(dBToDataTable.Rows[i]["FLD_NAME"].ToString());
				comboBox12.Items.Add(dBToDataTable.Rows[i]["FLD_PID"].ToString());
			}
		}

		private void listBox3_SelectedIndexChanged(object sender, EventArgs e)
		{
			comboBox12.SelectedIndex = listBox3.SelectedIndex;
		}

		private int 属性选择(string txt, int sx)
		{
			try
			{
				bool flag = false;
				if (1 == 0)
				{
				}
				int num;
				switch (txt)
				{
				case "药品数量":
					num = 2000000000 + sx;
					break;
				case "精炼蓝红":
					num = 2010000000 + sx;
					break;
				case "精炼追加生命":
					num = 1020000000 + sx;
					break;
				case "攻击增加":
					num = 10000000 + sx;
					break;
				case "防御增加":
					num = 20000000 + sx;
					break;
				case "生命增加":
					num = 30000000 + sx;
					break;
				case "内功增加":
					num = 40000000 + sx;
					break;
				case "命中率增加":
					num = 50000000 + sx;
					break;
				case "回避率增加":
					num = 60000000 + sx;
					break;
				case "武功攻击力%增加":
					num = 70000000 + sx;
					break;
				case "全部气功等级增加":
					num = 80000000 + sx;
					break;
				case "升级成功率%增加":
					num = 90000000 + sx;
					break;
				case "追加伤害值":
					num = 100000000 + sx;
					break;
				case "武功防御力增加":
					num = 110000000 + sx;
					break;
				case "获得金钱%增加":
					num = 120000000 + sx;
					break;
				case "死亡损失经验减少%":
					num = 130000000 + sx;
					break;
				case "经验值增加%":
					num = 150000000 + sx;
					break;
				default:
					num = 0;
					break;
				}
				if (1 == 0)
				{
				}
				int result = num;
				bool flag2 = false;
				return result;
			}
			catch
			{
				return 0;
			}
		}

		private void textBox1_MouseClick(object sender, MouseEventArgs e)
		{
			textBox1.Text = username;
		}

		private void textBox3_MouseClick(object sender, MouseEventArgs e)
		{
			textBox3.Text = Player_Sex;
		}

		private void textBox4_MouseClick(object sender, MouseEventArgs e)
		{
			textBox4.Text = Player_Zx;
		}

		private void textBox5_MouseClick(object sender, MouseEventArgs e)
		{
			textBox5.Text = Player_Job_leve;
		}

		private void textBox6_MouseClick(object sender, MouseEventArgs e)
		{
			textBox6.Text = Player_Level;
		}

		private void textBox8_MouseClick(object sender, MouseEventArgs e)
		{
			textBox8.Text = Player_Job;
		}

		private void textBox9_MouseClick(object sender, MouseEventArgs e)
		{
			textBox9.Text = 人物经验;
		}

		private void button1_Click(object sender, EventArgs e)
		{
			try
			{
				int num = 0;
				int num2 = 0;
				int num3 = 0;
				int num4 = 0;
				int num5 = 0;
				int num6 = 0;
				string text = comboBox13.Text;
				bool flag = false;
				if (1 == 0)
				{
				}
				int num7 = (text == "武器强化") ? (10000000 + int.Parse(textBox63.Text)) : ((text == "防具强化") ? (20000000 + int.Parse(textBox63.Text)) : ((text == "首饰加工") ? (30000000 + int.Parse(textBox63.Text)) : ((text == "药品个数") ? (2000000000 + int.Parse(textBox63.Text)) : 0)));
				if (1 == 0)
				{
				}
				int num8 = num7;
				bool flag2 = false;
				int num9 = num8;
				num = num9;
				int num10 = 0;
				num10 = int.Parse(textBox64.Text) * 100;
				switch (comboBox14.Text)
				{
				case "火":
					num += 1000001000 + num10;
					break;
				case "水":
					num += 1000002000 + num10;
					break;
				case "风":
					num += 1000003000 + num10;
					break;
				case "内":
					num += 1000004000 + num10;
					break;
				case "外":
					num += 1000005000 + num10;
					break;
				case "毒":
					num += 1000006000 + num10;
					break;
				}
				num2 = 属性选择(comboBox15.Text, int.Parse(textBox65.Text));
				num3 = 属性选择(comboBox16.Text, int.Parse(textBox66.Text));
				num4 = 属性选择(comboBox17.Text, int.Parse(textBox67.Text));
				num5 = 属性选择(comboBox18.Text, int.Parse(textBox68.Text));
				num6 = 属性选择(comboBox1.Text, int.Parse(textBox10.Text));
				int 绑定 = (!(comboBox19.Text == "不绑")) ? 1 : 0;
				if (comboBox12.Text == string.Empty)
				{
					tishi.Text = "请选择物品ID";
				}
				else
				{
					Players players = World.检查玩家name(textBox1.Text);
					if (players != null)
					{
						int num11 = players.得到包裹空位(players);
						if (num11 == -1)
						{
							tishi.Text = "该玩家没有空位了,请通知玩家清理背包后再尝试";
						}
						else
						{
							if (comboBox11.Text == "石头")
							{
								num = num2 / 10000000 * 100000 + num2 % 10000000;
								num2 = 0;
								num3 = 0;
								num4 = 0;
								num5 = 0;
							}
							players.增加物品带属性(int.Parse(comboBox12.Text), num11, 1, num, num2, num3, num4, num5, 绑定);
							tishi.Text = "玩家后台已经将物品成功刷入玩家[" + players.UserName + "]背包中";
						}
					}
					else
					{
						tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
					}
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button2_Click(object sender, EventArgs e)
		{
			try
			{
				int 元宝 = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.检察元宝数据(元宝, 1);
					players.保存元宝数据();
					players.系统提示("获得" + 元宝.ToString() + "个元宝", 50, "");
					tishi.Text = "玩家后台刷取增加元宝成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存元宝数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button3_Click(object sender, EventArgs e)
		{
		}

		private void button3_Click_1(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_Money += num;
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得游戏币" + num.ToString() + "个", 50, "");
					tishi.Text = "玩家后台刷取增加金币成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button4_Click(object sender, EventArgs e)
		{
			try
			{
				long num = long.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物经验 += num;
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					tishi.Text = "玩家后台刷取增加经验成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button5_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_ExpErience += num;
					players.更新经验和历练();
					players.保存人物的数据();
					tishi.Text = "玩家后台刷取增加历练成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button6_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_WuXun += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("获得武勋" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加武勋成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void label12_Click(object sender, EventArgs e)
		{
		}

		private void button12_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_攻击 += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("获得攻击" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加攻击成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button13_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_防御 += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得防御" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加防御成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button14_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_人物_武功防御力增加百分比 += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得武功防御" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加武功防御成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button15_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物_VIP_HP += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得生命" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加生命成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button16_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物_VIP_MP += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得内功" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加内功成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button17_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_命中 += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得命中" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加命中成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button18_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_回避 += num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("获得回避" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加回避成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button19_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox8.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					switch (num)
					{
					case 1:
						players.Player_Job = 1;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改职业：" + 1.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取职业修改成功";
						break;
					case 2:
						players.Player_Job = 2;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改职业：" + 2.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取职业修改成功";
						break;
					case 3:
						players.Player_Job = 3;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改职业：" + 3.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取职业修改成功";
						break;
					case 4:
						players.Player_Job = 4;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改职业：" + 4.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取职业修改成功";
						break;
					case 5:
						players.Player_Job = 5;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改职业：" + 5.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取职业修改成功";
						break;
					}
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
				players.保存人物数据存储过程();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button7_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox3.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					switch (num)
					{
					case 1:
						players.Player_Sex = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改性别为：" + num.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取性别修改成功";
						break;
					case 2:
						players.Player_Sex = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改性别为：" + num.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取性别修改成功";
						break;
					}
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
				players.保存人物数据存储过程();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button8_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox4.Text);
				int num2 = 1;
				int num3 = 2;
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					if (num == num2)
					{
						players.Player_Zx = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取正邪修改成功";
					}
					else if (num == num3)
					{
						players.Player_Zx = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + ",请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取正邪修改成功";
					}
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
				players.保存人物数据存储过程();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button9_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox5.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					switch (num)
					{
					case 1:
						players.Player_Job_leve = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.更新气功();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + "转,请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取转职修改成功";
						break;
					case 2:
						players.Player_Job_leve = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.更新气功();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + "转,请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取转职修改成功";
						break;
					case 3:
						players.Player_Job_leve = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.保存人物的数据();
						players.更新气功();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + "转,请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取转职修改成功";
						break;
					case 4:
						players.Player_Job_leve = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.更新气功();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + "转,请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取转职修改成功";
						break;
					case 5:
						players.Player_Job_leve = num;
						players.计算人物基本数据3();
						players.更新HP_MP_SP();
						players.更新武功和状态();
						players.更新经验和历练();
						players.更新金钱和负重();
						players.更新气功();
						players.保存人物的数据();
						players.保存人物数据存储过程();
						players.系统提示("您已经成功修改为：" + num.ToString() + "转,请小退后重上!", 50, "");
						tishi.Text = "玩家后台刷取转职修改成功";
						break;
					}
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
				players.更新气功();
				players.保存人物数据存储过程();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button10_Click_1(object sender, EventArgs e)
		{
			try
			{
				int player_Level = int.Parse(textBox6.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_Level = player_Level;
					players.人物经验 = 0L;
					players.计算人物基本数据3();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("您已经成功修改为：" + player_Level.ToString() + "级,请小退后重上!", 50, "");
					tishi.Text = "玩家后台刷取等级修改成功";
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button21_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_Money -= num;
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("被系统扣除游戏币" + num.ToString() + "个", 50, "");
					tishi.Text = "玩家后台刷取减少金币成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button22_Click(object sender, EventArgs e)
		{
			try
			{
				long num = long.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物经验 -= num;
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					tishi.Text = "玩家后台刷取减少经验成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button23_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_ExpErience -= num;
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统扣除历练" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少历练成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button24_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.Player_WuXun -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统扣除武勋" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少武勋成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button25_Click(object sender, EventArgs e)
		{
			try
			{
				int 元宝 = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.检察元宝数据(元宝, 0);
					players.保存元宝数据();
					players.系统提示("被系统扣除" + 元宝.ToString() + "个元宝", 50, "");
					tishi.Text = "玩家后台刷取减少元宝成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存元宝数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button26_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_攻击 -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少攻击" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少攻击成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button27_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_防御 -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少防御" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少防御成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button28_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_人物_武功防御力增加百分比 -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.系统提示("被系统减少武功防御" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少武功防御成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button29_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物_VIP_HP -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少生命" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少生命成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button30_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物_VIP_MP -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少内功" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少内功成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button31_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_命中 -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少命中" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少命中成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button32_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_VIP_回避 -= num;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.保存人物的数据();
					players.系统提示("被系统减少回避" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取减少回避成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button33_Click(object sender, EventArgs e)
		{
			try
			{
				int 积分 = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.检察积分数据(积分, 1);
					players.保存积分数据();
					players.系统提示("获得" + 积分.ToString() + "个积分", 50, "");
					tishi.Text = "玩家后台刷取增加积分成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存积分数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button34_Click(object sender, EventArgs e)
		{
			try
			{
				int 积分 = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.检察积分数据(积分, 0);
					players.保存积分数据();
					players.系统提示("被系统扣除" + 积分.ToString() + "个积分", 50, "");
					tishi.Text = "玩家后台刷取减少积分成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存积分数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button35_Click(object sender, EventArgs e)
		{
			try
			{
				long 人物经验 = long.Parse(textBox9.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.人物经验 = 人物经验;
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.保存人物数据存储过程();
					players.系统提示("获得经验值：" + 人物经验.ToString() + ",请小退后重上!", 50, "");
					tishi.Text = "玩家后台刷取等级修改成功";
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
				players.计算人物基本数据3();
				players.更新HP_MP_SP();
				players.更新武功和状态();
				players.更新经验和历练();
				players.更新金钱和负重();
				players.保存人物的数据();
				players.保存人物数据存储过程();
				players.更新广播人物数据();
				players.更新气功();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button38_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox11.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					if (World.allConnectedChars.TryGetValue(players.人物全服ID, out Players _))
					{
						DateTime now = DateTime.Now;
						now = DateTime.Now.AddDays(num);
						players.FLD_VIP = 1;
						players.FLD_VIPTIM = now;
						players.系统提示("恭喜您获得" + num.ToString() + "天的VIP！", 9, "系统提示");
						players.系统提示("你的VIP到期时间是:" + players.FLD_VIPTIM.ToString("yyyy年MM月dd日 hh时mm分"), 9, "系统提示");
						players.系统提示("续时成功,你的VIP到期时间是:" + players.FLD_VIPTIM.ToString("yyyy年MM月dd日 hh时mm分"), 9, "系统提示");
						players.保存人物的数据();
						players.保存会员数据();
					}
					tishi.Text = "玩家后台刷会员成功";
				}
				else
				{
					tishi.Text = "刷取属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存会员数据();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button40_Click(object sender, EventArgs e)
		{
		}

		private void button41_Click(object sender, EventArgs e)
		{
		}

		private void button43_Click(object sender, EventArgs e)
		{
		}

		private void button42_Click(object sender, EventArgs e)
		{
		}

		private void InitializeComponent()
		{
			System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(RxjhServer.Form3));
			groupBox1 = new System.Windows.Forms.GroupBox();
			label22 = new System.Windows.Forms.Label();
			button41 = new System.Windows.Forms.Button();
			textBox15 = new System.Windows.Forms.TextBox();
			label2 = new System.Windows.Forms.Label();
			label21 = new System.Windows.Forms.Label();
			label14 = new System.Windows.Forms.Label();
			comboBox3 = new System.Windows.Forms.ComboBox();
			label7 = new System.Windows.Forms.Label();
			textBox13 = new System.Windows.Forms.TextBox();
			button20 = new System.Windows.Forms.Button();
			label19 = new System.Windows.Forms.Label();
			button11 = new System.Windows.Forms.Button();
			comboBox2 = new System.Windows.Forms.ComboBox();
			textBox7 = new System.Windows.Forms.TextBox();
			label13 = new System.Windows.Forms.Label();
			button39 = new System.Windows.Forms.Button();
			textBox12 = new System.Windows.Forms.TextBox();
			label18 = new System.Windows.Forms.Label();
			button43 = new System.Windows.Forms.Button();
			button42 = new System.Windows.Forms.Button();
			button45 = new System.Windows.Forms.Button();
			button40 = new System.Windows.Forms.Button();
			button44 = new System.Windows.Forms.Button();
			button38 = new System.Windows.Forms.Button();
			button34 = new System.Windows.Forms.Button();
			textBox14 = new System.Windows.Forms.TextBox();
			button33 = new System.Windows.Forms.Button();
			label20 = new System.Windows.Forms.Label();
			button32 = new System.Windows.Forms.Button();
			textBox11 = new System.Windows.Forms.TextBox();
			button31 = new System.Windows.Forms.Button();
			label17 = new System.Windows.Forms.Label();
			button30 = new System.Windows.Forms.Button();
			textBox10 = new System.Windows.Forms.TextBox();
			button29 = new System.Windows.Forms.Button();
			label16 = new System.Windows.Forms.Label();
			button18 = new System.Windows.Forms.Button();
			button28 = new System.Windows.Forms.Button();
			button17 = new System.Windows.Forms.Button();
			comboBox1 = new System.Windows.Forms.ComboBox();
			button16 = new System.Windows.Forms.Button();
			button27 = new System.Windows.Forms.Button();
			button15 = new System.Windows.Forms.Button();
			textBox9 = new System.Windows.Forms.TextBox();
			button26 = new System.Windows.Forms.Button();
			label15 = new System.Windows.Forms.Label();
			button25 = new System.Windows.Forms.Button();
			button35 = new System.Windows.Forms.Button();
			button24 = new System.Windows.Forms.Button();
			button19 = new System.Windows.Forms.Button();
			button23 = new System.Windows.Forms.Button();
			button14 = new System.Windows.Forms.Button();
			textBox8 = new System.Windows.Forms.TextBox();
			button13 = new System.Windows.Forms.Button();
			button22 = new System.Windows.Forms.Button();
			button12 = new System.Windows.Forms.Button();
			label6 = new System.Windows.Forms.Label();
			button2 = new System.Windows.Forms.Button();
			button21 = new System.Windows.Forms.Button();
			textBox3 = new System.Windows.Forms.TextBox();
			button10 = new System.Windows.Forms.Button();
			button9 = new System.Windows.Forms.Button();
			button8 = new System.Windows.Forms.Button();
			button7 = new System.Windows.Forms.Button();
			textBox6 = new System.Windows.Forms.TextBox();
			textBox5 = new System.Windows.Forms.TextBox();
			button6 = new System.Windows.Forms.Button();
			textBox4 = new System.Windows.Forms.TextBox();
			button5 = new System.Windows.Forms.Button();
			label12 = new System.Windows.Forms.Label();
			button4 = new System.Windows.Forms.Button();
			label11 = new System.Windows.Forms.Label();
			button3 = new System.Windows.Forms.Button();
			label10 = new System.Windows.Forms.Label();
			label8 = new System.Windows.Forms.Label();
			label9 = new System.Windows.Forms.Label();
			textBox2 = new System.Windows.Forms.TextBox();
			label5 = new System.Windows.Forms.Label();
			comboBox19 = new System.Windows.Forms.ComboBox();
			textBox68 = new System.Windows.Forms.TextBox();
			textBox67 = new System.Windows.Forms.TextBox();
			textBox66 = new System.Windows.Forms.TextBox();
			textBox65 = new System.Windows.Forms.TextBox();
			textBox64 = new System.Windows.Forms.TextBox();
			textBox63 = new System.Windows.Forms.TextBox();
			comboBox18 = new System.Windows.Forms.ComboBox();
			comboBox17 = new System.Windows.Forms.ComboBox();
			comboBox16 = new System.Windows.Forms.ComboBox();
			comboBox15 = new System.Windows.Forms.ComboBox();
			comboBox14 = new System.Windows.Forms.ComboBox();
			comboBox13 = new System.Windows.Forms.ComboBox();
			label46 = new System.Windows.Forms.Label();
			label45 = new System.Windows.Forms.Label();
			label44 = new System.Windows.Forms.Label();
			label43 = new System.Windows.Forms.Label();
			label42 = new System.Windows.Forms.Label();
			label41 = new System.Windows.Forms.Label();
			button1 = new System.Windows.Forms.Button();
			textBox1 = new System.Windows.Forms.TextBox();
			label4 = new System.Windows.Forms.Label();
			label3 = new System.Windows.Forms.Label();
			label1 = new System.Windows.Forms.Label();
			comboBox12 = new System.Windows.Forms.ComboBox();
			comboBox11 = new System.Windows.Forms.ComboBox();
			listBox3 = new System.Windows.Forms.ListBox();
			statusStrip1 = new System.Windows.Forms.StatusStrip();
			toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
			tishi = new System.Windows.Forms.ToolStripStatusLabel();
			groupBox1.SuspendLayout();
			statusStrip1.SuspendLayout();
			SuspendLayout();
			groupBox1.BackColor = System.Drawing.Color.White;
			groupBox1.Controls.Add(label22);
			groupBox1.Controls.Add(button41);
			groupBox1.Controls.Add(textBox15);
			groupBox1.Controls.Add(label2);
			groupBox1.Controls.Add(label21);
			groupBox1.Controls.Add(label14);
			groupBox1.Controls.Add(comboBox3);
			groupBox1.Controls.Add(label7);
			groupBox1.Controls.Add(textBox13);
			groupBox1.Controls.Add(button20);
			groupBox1.Controls.Add(label19);
			groupBox1.Controls.Add(button11);
			groupBox1.Controls.Add(comboBox2);
			groupBox1.Controls.Add(textBox7);
			groupBox1.Controls.Add(label13);
			groupBox1.Controls.Add(button39);
			groupBox1.Controls.Add(textBox12);
			groupBox1.Controls.Add(label18);
			groupBox1.Controls.Add(button43);
			groupBox1.Controls.Add(button42);
			groupBox1.Controls.Add(button45);
			groupBox1.Controls.Add(button40);
			groupBox1.Controls.Add(button44);
			groupBox1.Controls.Add(button38);
			groupBox1.Controls.Add(button34);
			groupBox1.Controls.Add(textBox14);
			groupBox1.Controls.Add(button33);
			groupBox1.Controls.Add(label20);
			groupBox1.Controls.Add(button32);
			groupBox1.Controls.Add(textBox11);
			groupBox1.Controls.Add(button31);
			groupBox1.Controls.Add(label17);
			groupBox1.Controls.Add(button30);
			groupBox1.Controls.Add(textBox10);
			groupBox1.Controls.Add(button29);
			groupBox1.Controls.Add(label16);
			groupBox1.Controls.Add(button18);
			groupBox1.Controls.Add(button28);
			groupBox1.Controls.Add(button17);
			groupBox1.Controls.Add(comboBox1);
			groupBox1.Controls.Add(button16);
			groupBox1.Controls.Add(button27);
			groupBox1.Controls.Add(button15);
			groupBox1.Controls.Add(textBox9);
			groupBox1.Controls.Add(button26);
			groupBox1.Controls.Add(label15);
			groupBox1.Controls.Add(button25);
			groupBox1.Controls.Add(button35);
			groupBox1.Controls.Add(button24);
			groupBox1.Controls.Add(button19);
			groupBox1.Controls.Add(button23);
			groupBox1.Controls.Add(button14);
			groupBox1.Controls.Add(textBox8);
			groupBox1.Controls.Add(button13);
			groupBox1.Controls.Add(button22);
			groupBox1.Controls.Add(button12);
			groupBox1.Controls.Add(label6);
			groupBox1.Controls.Add(button2);
			groupBox1.Controls.Add(button21);
			groupBox1.Controls.Add(textBox3);
			groupBox1.Controls.Add(button10);
			groupBox1.Controls.Add(button9);
			groupBox1.Controls.Add(button8);
			groupBox1.Controls.Add(button7);
			groupBox1.Controls.Add(textBox6);
			groupBox1.Controls.Add(textBox5);
			groupBox1.Controls.Add(button6);
			groupBox1.Controls.Add(textBox4);
			groupBox1.Controls.Add(button5);
			groupBox1.Controls.Add(label12);
			groupBox1.Controls.Add(button4);
			groupBox1.Controls.Add(label11);
			groupBox1.Controls.Add(button3);
			groupBox1.Controls.Add(label10);
			groupBox1.Controls.Add(label8);
			groupBox1.Controls.Add(label9);
			groupBox1.Controls.Add(textBox2);
			groupBox1.Controls.Add(label5);
			groupBox1.Controls.Add(comboBox19);
			groupBox1.Controls.Add(textBox68);
			groupBox1.Controls.Add(textBox67);
			groupBox1.Controls.Add(textBox66);
			groupBox1.Controls.Add(textBox65);
			groupBox1.Controls.Add(textBox64);
			groupBox1.Controls.Add(textBox63);
			groupBox1.Controls.Add(comboBox18);
			groupBox1.Controls.Add(comboBox17);
			groupBox1.Controls.Add(comboBox16);
			groupBox1.Controls.Add(comboBox15);
			groupBox1.Controls.Add(comboBox14);
			groupBox1.Controls.Add(comboBox13);
			groupBox1.Controls.Add(label46);
			groupBox1.Controls.Add(label45);
			groupBox1.Controls.Add(label44);
			groupBox1.Controls.Add(label43);
			groupBox1.Controls.Add(label42);
			groupBox1.Controls.Add(label41);
			groupBox1.Controls.Add(button1);
			groupBox1.Controls.Add(textBox1);
			groupBox1.Controls.Add(label4);
			groupBox1.Controls.Add(label3);
			groupBox1.Controls.Add(label1);
			groupBox1.Controls.Add(comboBox12);
			groupBox1.Controls.Add(comboBox11);
			groupBox1.Controls.Add(listBox3);
			groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			groupBox1.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, 134);
			groupBox1.ForeColor = System.Drawing.Color.Black;
			groupBox1.Location = new System.Drawing.Point(6, 9);
			groupBox1.Name = "groupBox1";
			groupBox1.Size = new System.Drawing.Size(1149, 664);
			groupBox1.TabIndex = 63;
			groupBox1.TabStop = false;
			groupBox1.Text = "重要提示：认真看清每一项 再使用";
			groupBox1.Enter += new System.EventHandler(groupBox1_Enter);
			label22.AutoSize = true;
			label22.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, 134);
			label22.ForeColor = System.Drawing.Color.Black;
			label22.Location = new System.Drawing.Point(22, 224);
			label22.Name = "label22";
			label22.Size = new System.Drawing.Size(183, 14);
			label22.TabIndex = 179;
			label22.Text = "角色正邪: 1为正 / 2为邪";
			button41.BackColor = System.Drawing.Color.Black;
			button41.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button41.ForeColor = System.Drawing.Color.White;
			button41.Location = new System.Drawing.Point(1050, 626);
			button41.Name = "button41";
			button41.Size = new System.Drawing.Size(94, 29);
			button41.TabIndex = 79;
			button41.Text = "刷新BOSS";
			button41.UseVisualStyleBackColor = false;
			button41.Click += new System.EventHandler(button41_Click_1);
			textBox15.Location = new System.Drawing.Point(980, 628);
			textBox15.Name = "textBox15";
			textBox15.Size = new System.Drawing.Size(58, 29);
			textBox15.TabIndex = 78;
			label2.AutoSize = true;
			label2.BackColor = System.Drawing.Color.White;
			label2.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, 134);
			label2.ForeColor = System.Drawing.Color.Black;
			label2.Location = new System.Drawing.Point(24, 150);
			label2.Name = "label2";
			label2.Size = new System.Drawing.Size(403, 14);
			label2.TabIndex = 178;
			label2.Text = "转换角色职业: 1刀.2剑.3枪.4弓.5医 转换职业参考此参数";
			label21.AutoSize = true;
			label21.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label21.Location = new System.Drawing.Point(931, 633);
			label21.Name = "label21";
			label21.Size = new System.Drawing.Size(45, 14);
			label21.TabIndex = 77;
			label21.Text = "坐标Y";
			label14.AutoSize = true;
			label14.BackColor = System.Drawing.Color.White;
			label14.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, 134);
			label14.ForeColor = System.Drawing.Color.Maroon;
			label14.Location = new System.Drawing.Point(6, 33);
			label14.Name = "label14";
			label14.Size = new System.Drawing.Size(234, 42);
			label14.TabIndex = 177;
			label14.Text = "提示：玩家必须是在线状态.\r\n\r\n    先填写玩家名字再进行更改。";
			comboBox3.FormattingEnabled = true;
			comboBox3.Location = new System.Drawing.Point(641, 629);
			comboBox3.Name = "comboBox3";
			comboBox3.Size = new System.Drawing.Size(153, 27);
			comboBox3.TabIndex = 76;
			label7.AutoSize = true;
			label7.BackColor = System.Drawing.Color.White;
			label7.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, 134);
			label7.ForeColor = System.Drawing.Color.Black;
			label7.Location = new System.Drawing.Point(713, 19);
			label7.Name = "label7";
			label7.Size = new System.Drawing.Size(258, 42);
			label7.TabIndex = 176;
			label7.Text = "提示：强化最高99999、属性最高10、\r\n\r\n      其他四个属性最高7个9";
			textBox13.Location = new System.Drawing.Point(859, 627);
			textBox13.Name = "textBox13";
			textBox13.Size = new System.Drawing.Size(58, 29);
			textBox13.TabIndex = 75;
			button20.BackColor = System.Drawing.SystemColors.Window;
			button20.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button20.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button20.Location = new System.Drawing.Point(336, 430);
			button20.Name = "button20";
			button20.Size = new System.Drawing.Size(62, 32);
			button20.TabIndex = 175;
			button20.Text = "减少";
			button20.UseVisualStyleBackColor = false;
			button20.Click += new System.EventHandler(button20_Click);
			label19.AutoSize = true;
			label19.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label19.Location = new System.Drawing.Point(809, 632);
			label19.Name = "label19";
			label19.Size = new System.Drawing.Size(45, 14);
			label19.TabIndex = 74;
			label19.Text = "坐标X";
			button11.BackColor = System.Drawing.SystemColors.Window;
			button11.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button11.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button11.Location = new System.Drawing.Point(272, 430);
			button11.Name = "button11";
			button11.Size = new System.Drawing.Size(62, 32);
			button11.TabIndex = 174;
			button11.Text = "增加";
			button11.UseVisualStyleBackColor = false;
			button11.Click += new System.EventHandler(button11_Click);
			comboBox2.FormattingEnabled = true;
			comboBox2.Location = new System.Drawing.Point(438, 629);
			comboBox2.Name = "comboBox2";
			comboBox2.Size = new System.Drawing.Size(187, 27);
			comboBox2.TabIndex = 73;
			textBox7.BackColor = System.Drawing.SystemColors.Window;
			textBox7.Location = new System.Drawing.Point(123, 427);
			textBox7.Name = "textBox7";
			textBox7.Size = new System.Drawing.Size(123, 29);
			textBox7.TabIndex = 173;
			label13.AutoSize = true;
			label13.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label13.Location = new System.Drawing.Point(19, 425);
			label13.Name = "label13";
			label13.Size = new System.Drawing.Size(100, 19);
			label13.TabIndex = 172;
			label13.Text = "玩家转生:";
			button39.BackColor = System.Drawing.SystemColors.Window;
			button39.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button39.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button39.Location = new System.Drawing.Point(272, 611);
			button39.Name = "button39";
			button39.Size = new System.Drawing.Size(126, 32);
			button39.TabIndex = 171;
			button39.Text = "增加七彩会员";
			button39.UseVisualStyleBackColor = false;
			button39.Click += new System.EventHandler(button39_Click);
			textBox12.BackColor = System.Drawing.SystemColors.Window;
			textBox12.Location = new System.Drawing.Point(123, 611);
			textBox12.Name = "textBox12";
			textBox12.Size = new System.Drawing.Size(123, 29);
			textBox12.TabIndex = 170;
			label18.AutoSize = true;
			label18.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label18.Location = new System.Drawing.Point(19, 612);
			label18.Name = "label18";
			label18.Size = new System.Drawing.Size(100, 19);
			label18.TabIndex = 169;
			label18.Text = "七彩会员:";
			button43.BackColor = System.Drawing.SystemColors.Window;
			button43.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button43.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button43.Location = new System.Drawing.Point(788, 583);
			button43.Name = "button43";
			button43.Size = new System.Drawing.Size(85, 30);
			button43.TabIndex = 168;
			button43.Text = "减少爱情";
			button43.UseVisualStyleBackColor = false;
			button43.Click += new System.EventHandler(button43_Click_1);
			button42.BackColor = System.Drawing.SystemColors.Window;
			button42.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button42.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button42.Location = new System.Drawing.Point(696, 583);
			button42.Name = "button42";
			button42.Size = new System.Drawing.Size(85, 30);
			button42.TabIndex = 167;
			button42.Text = "增加爱情";
			button42.UseVisualStyleBackColor = false;
			button42.Click += new System.EventHandler(button42_Click_1);
			button45.BackColor = System.Drawing.SystemColors.Window;
			button45.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button45.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button45.Location = new System.Drawing.Point(969, 543);
			button45.Name = "button45";
			button45.Size = new System.Drawing.Size(85, 30);
			button45.TabIndex = 165;
			button45.Text = "减少声望";
			button45.UseVisualStyleBackColor = false;
			button45.Click += new System.EventHandler(button45_Click);
			button40.BackColor = System.Drawing.SystemColors.Window;
			button40.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button40.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button40.Location = new System.Drawing.Point(272, 522);
			button40.Name = "button40";
			button40.Size = new System.Drawing.Size(126, 32);
			button40.TabIndex = 163;
			button40.Text = "修改会员等级";
			button40.UseVisualStyleBackColor = false;
			button40.Click += new System.EventHandler(button40_Click);
			button44.BackColor = System.Drawing.SystemColors.Window;
			button44.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button44.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button44.Location = new System.Drawing.Point(879, 542);
			button44.Name = "button44";
			button44.Size = new System.Drawing.Size(85, 30);
			button44.TabIndex = 164;
			button44.Text = "增加声望";
			button44.UseVisualStyleBackColor = false;
			button44.Click += new System.EventHandler(button44_Click);
			button38.BackColor = System.Drawing.SystemColors.Window;
			button38.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button38.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button38.Location = new System.Drawing.Point(272, 566);
			button38.Name = "button38";
			button38.Size = new System.Drawing.Size(126, 32);
			button38.TabIndex = 161;
			button38.Text = "增加普通会员";
			button38.UseVisualStyleBackColor = false;
			button38.Click += new System.EventHandler(button38_Click);
			button34.BackColor = System.Drawing.SystemColors.Window;
			button34.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button34.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button34.Location = new System.Drawing.Point(788, 542);
			button34.Name = "button34";
			button34.Size = new System.Drawing.Size(85, 30);
			button34.TabIndex = 155;
			button34.Text = "减少积分";
			button34.UseVisualStyleBackColor = false;
			button34.Click += new System.EventHandler(button34_Click);
			textBox14.BackColor = System.Drawing.SystemColors.Window;
			textBox14.Location = new System.Drawing.Point(123, 522);
			textBox14.Name = "textBox14";
			textBox14.Size = new System.Drawing.Size(123, 29);
			textBox14.TabIndex = 158;
			button33.BackColor = System.Drawing.SystemColors.Window;
			button33.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button33.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button33.Location = new System.Drawing.Point(696, 541);
			button33.Name = "button33";
			button33.Size = new System.Drawing.Size(85, 30);
			button33.TabIndex = 154;
			button33.Text = "增加积分";
			button33.UseVisualStyleBackColor = false;
			button33.Click += new System.EventHandler(button33_Click);
			label20.AutoSize = true;
			label20.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label20.Location = new System.Drawing.Point(22, 522);
			label20.Name = "label20";
			label20.Size = new System.Drawing.Size(100, 19);
			label20.TabIndex = 157;
			label20.Text = "会员等级:";
			button32.BackColor = System.Drawing.SystemColors.Window;
			button32.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button32.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button32.Location = new System.Drawing.Point(1060, 504);
			button32.Name = "button32";
			button32.Size = new System.Drawing.Size(85, 30);
			button32.TabIndex = 153;
			button32.Text = "减少回避";
			button32.UseVisualStyleBackColor = false;
			button32.Click += new System.EventHandler(button32_Click);
			textBox11.BackColor = System.Drawing.SystemColors.Window;
			textBox11.Location = new System.Drawing.Point(123, 566);
			textBox11.Name = "textBox11";
			textBox11.Size = new System.Drawing.Size(123, 29);
			textBox11.TabIndex = 154;
			button31.BackColor = System.Drawing.SystemColors.Window;
			button31.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button31.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button31.Location = new System.Drawing.Point(1059, 584);
			button31.Name = "button31";
			button31.Size = new System.Drawing.Size(85, 30);
			button31.TabIndex = 152;
			button31.Text = "减少命中";
			button31.UseVisualStyleBackColor = false;
			button31.Click += new System.EventHandler(button31_Click);
			label17.AutoSize = true;
			label17.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label17.Location = new System.Drawing.Point(19, 566);
			label17.Name = "label17";
			label17.Size = new System.Drawing.Size(100, 19);
			label17.TabIndex = 153;
			label17.Text = "普通会员:";
			button30.BackColor = System.Drawing.SystemColors.Window;
			button30.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button30.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button30.Location = new System.Drawing.Point(969, 584);
			button30.Name = "button30";
			button30.Size = new System.Drawing.Size(85, 30);
			button30.TabIndex = 151;
			button30.Text = "减少内功";
			button30.UseVisualStyleBackColor = false;
			button30.Click += new System.EventHandler(button30_Click);
			textBox10.BackColor = System.Drawing.SystemColors.Window;
			textBox10.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox10.Location = new System.Drawing.Point(982, 266);
			textBox10.MaxLength = 7;
			textBox10.Name = "textBox10";
			textBox10.Size = new System.Drawing.Size(70, 26);
			textBox10.TabIndex = 152;
			textBox10.Text = "0";
			button29.BackColor = System.Drawing.SystemColors.Window;
			button29.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button29.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button29.Location = new System.Drawing.Point(1059, 427);
			button29.Name = "button29";
			button29.Size = new System.Drawing.Size(85, 30);
			button29.TabIndex = 150;
			button29.Text = "减少生命";
			button29.UseVisualStyleBackColor = false;
			button29.Click += new System.EventHandler(button29_Click);
			label16.AutoSize = true;
			label16.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label16.ForeColor = System.Drawing.Color.Black;
			label16.Location = new System.Drawing.Point(699, 272);
			label16.Name = "label16";
			label16.Size = new System.Drawing.Size(75, 14);
			label16.TabIndex = 151;
			label16.Text = "第五属性:";
			button18.BackColor = System.Drawing.SystemColors.Window;
			button18.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button18.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button18.Location = new System.Drawing.Point(1060, 465);
			button18.Name = "button18";
			button18.Size = new System.Drawing.Size(85, 30);
			button18.TabIndex = 141;
			button18.Text = "增加回避";
			button18.UseVisualStyleBackColor = false;
			button18.Click += new System.EventHandler(button18_Click);
			button28.BackColor = System.Drawing.SystemColors.Window;
			button28.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button28.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button28.Location = new System.Drawing.Point(969, 504);
			button28.Name = "button28";
			button28.Size = new System.Drawing.Size(85, 30);
			button28.TabIndex = 149;
			button28.Text = "减少武防";
			button28.UseVisualStyleBackColor = false;
			button28.Click += new System.EventHandler(button28_Click);
			button17.BackColor = System.Drawing.SystemColors.Window;
			button17.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button17.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button17.Location = new System.Drawing.Point(1059, 543);
			button17.Name = "button17";
			button17.Size = new System.Drawing.Size(85, 30);
			button17.TabIndex = 140;
			button17.Text = "增加命中";
			button17.UseVisualStyleBackColor = false;
			button17.Click += new System.EventHandler(button17_Click);
			comboBox1.BackColor = System.Drawing.SystemColors.Window;
			comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox1.Font = new System.Drawing.Font("宋体", 12f);
			comboBox1.FormattingEnabled = true;
			comboBox1.Items.AddRange(new object[2]
			{
				"无",
				"觉醒"
			});
			comboBox1.Location = new System.Drawing.Point(776, 267);
			comboBox1.Name = "comboBox1";
			comboBox1.Size = new System.Drawing.Size(200, 24);
			comboBox1.TabIndex = 150;
			button16.BackColor = System.Drawing.SystemColors.Window;
			button16.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button16.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button16.Location = new System.Drawing.Point(879, 583);
			button16.Name = "button16";
			button16.Size = new System.Drawing.Size(85, 30);
			button16.TabIndex = 139;
			button16.Text = "增加内功";
			button16.UseVisualStyleBackColor = false;
			button16.Click += new System.EventHandler(button16_Click);
			button27.BackColor = System.Drawing.SystemColors.Window;
			button27.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button27.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button27.Location = new System.Drawing.Point(969, 465);
			button27.Name = "button27";
			button27.Size = new System.Drawing.Size(85, 30);
			button27.TabIndex = 148;
			button27.Text = "减少防御";
			button27.UseVisualStyleBackColor = false;
			button27.Click += new System.EventHandler(button27_Click);
			button15.BackColor = System.Drawing.SystemColors.Window;
			button15.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button15.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button15.Location = new System.Drawing.Point(1059, 389);
			button15.Name = "button15";
			button15.Size = new System.Drawing.Size(85, 30);
			button15.TabIndex = 138;
			button15.Text = "增加生命";
			button15.UseVisualStyleBackColor = false;
			button15.Click += new System.EventHandler(button15_Click);
			textBox9.BackColor = System.Drawing.SystemColors.Window;
			textBox9.Location = new System.Drawing.Point(123, 476);
			textBox9.Name = "textBox9";
			textBox9.Size = new System.Drawing.Size(123, 29);
			textBox9.TabIndex = 149;
			button26.BackColor = System.Drawing.SystemColors.Window;
			button26.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button26.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button26.Location = new System.Drawing.Point(969, 427);
			button26.Name = "button26";
			button26.Size = new System.Drawing.Size(85, 30);
			button26.TabIndex = 147;
			button26.Text = "减少攻击";
			button26.UseVisualStyleBackColor = false;
			button26.Click += new System.EventHandler(button26_Click);
			label15.AutoSize = true;
			label15.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label15.Location = new System.Drawing.Point(24, 476);
			label15.Name = "label15";
			label15.Size = new System.Drawing.Size(100, 19);
			label15.TabIndex = 148;
			label15.Text = "玩家经验:";
			button25.BackColor = System.Drawing.SystemColors.Window;
			button25.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button25.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button25.Location = new System.Drawing.Point(969, 389);
			button25.Name = "button25";
			button25.Size = new System.Drawing.Size(85, 30);
			button25.TabIndex = 146;
			button25.Text = "减少元宝";
			button25.UseVisualStyleBackColor = false;
			button25.Click += new System.EventHandler(button25_Click);
			button35.BackColor = System.Drawing.SystemColors.Window;
			button35.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button35.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button35.Location = new System.Drawing.Point(272, 476);
			button35.Name = "button35";
			button35.Size = new System.Drawing.Size(126, 32);
			button35.TabIndex = 147;
			button35.Text = "修改经验";
			button35.UseVisualStyleBackColor = false;
			button35.Click += new System.EventHandler(button35_Click);
			button24.BackColor = System.Drawing.SystemColors.Window;
			button24.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button24.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button24.Location = new System.Drawing.Point(788, 503);
			button24.Name = "button24";
			button24.Size = new System.Drawing.Size(85, 30);
			button24.TabIndex = 145;
			button24.Text = "减少武勋";
			button24.UseVisualStyleBackColor = false;
			button24.Click += new System.EventHandler(button24_Click);
			button19.BackColor = System.Drawing.SystemColors.Window;
			button19.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button19.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button19.Location = new System.Drawing.Point(272, 184);
			button19.Name = "button19";
			button19.Size = new System.Drawing.Size(126, 32);
			button19.TabIndex = 145;
			button19.Text = "修改职业";
			button19.UseVisualStyleBackColor = false;
			button19.Click += new System.EventHandler(button19_Click);
			button23.BackColor = System.Drawing.SystemColors.Window;
			button23.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button23.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button23.Location = new System.Drawing.Point(788, 464);
			button23.Name = "button23";
			button23.Size = new System.Drawing.Size(85, 30);
			button23.TabIndex = 144;
			button23.Text = "减少历练";
			button23.UseVisualStyleBackColor = false;
			button23.Click += new System.EventHandler(button23_Click);
			button14.BackColor = System.Drawing.SystemColors.Window;
			button14.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button14.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button14.Location = new System.Drawing.Point(879, 503);
			button14.Name = "button14";
			button14.Size = new System.Drawing.Size(85, 30);
			button14.TabIndex = 137;
			button14.Text = "增加武防";
			button14.UseVisualStyleBackColor = false;
			button14.Click += new System.EventHandler(button14_Click);
			textBox8.BackColor = System.Drawing.SystemColors.Window;
			textBox8.Location = new System.Drawing.Point(123, 184);
			textBox8.Name = "textBox8";
			textBox8.Size = new System.Drawing.Size(123, 29);
			textBox8.TabIndex = 144;
			textBox8.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox8_MouseClick);
			button13.BackColor = System.Drawing.SystemColors.Window;
			button13.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button13.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button13.Location = new System.Drawing.Point(879, 464);
			button13.Name = "button13";
			button13.Size = new System.Drawing.Size(85, 30);
			button13.TabIndex = 136;
			button13.Text = "增加防御";
			button13.UseVisualStyleBackColor = false;
			button13.Click += new System.EventHandler(button13_Click);
			button22.BackColor = System.Drawing.SystemColors.Window;
			button22.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button22.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button22.Location = new System.Drawing.Point(788, 425);
			button22.Name = "button22";
			button22.Size = new System.Drawing.Size(85, 30);
			button22.TabIndex = 143;
			button22.Text = "减少经验";
			button22.UseVisualStyleBackColor = false;
			button22.Click += new System.EventHandler(button22_Click);
			button12.BackColor = System.Drawing.SystemColors.Window;
			button12.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button12.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button12.Location = new System.Drawing.Point(879, 426);
			button12.Name = "button12";
			button12.Size = new System.Drawing.Size(85, 30);
			button12.TabIndex = 135;
			button12.Text = "增加攻击";
			button12.UseVisualStyleBackColor = false;
			button12.Click += new System.EventHandler(button12_Click);
			label6.AutoSize = true;
			label6.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label6.Location = new System.Drawing.Point(22, 187);
			label6.Name = "label6";
			label6.Size = new System.Drawing.Size(100, 19);
			label6.TabIndex = 143;
			label6.Text = "玩家职业:";
			button2.BackColor = System.Drawing.SystemColors.Window;
			button2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button2.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button2.Location = new System.Drawing.Point(879, 388);
			button2.Name = "button2";
			button2.Size = new System.Drawing.Size(85, 30);
			button2.TabIndex = 126;
			button2.Text = "增加元宝";
			button2.UseVisualStyleBackColor = false;
			button2.Click += new System.EventHandler(button2_Click);
			button21.BackColor = System.Drawing.SystemColors.Window;
			button21.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button21.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button21.Location = new System.Drawing.Point(788, 387);
			button21.Name = "button21";
			button21.Size = new System.Drawing.Size(85, 30);
			button21.TabIndex = 142;
			button21.Text = "减少金币";
			button21.UseVisualStyleBackColor = false;
			button21.Click += new System.EventHandler(button21_Click);
			textBox3.BackColor = System.Drawing.SystemColors.Window;
			textBox3.Location = new System.Drawing.Point(123, 293);
			textBox3.Name = "textBox3";
			textBox3.Size = new System.Drawing.Size(123, 29);
			textBox3.TabIndex = 142;
			textBox3.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox3_MouseClick);
			button10.BackColor = System.Drawing.SystemColors.Window;
			button10.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button10.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button10.Location = new System.Drawing.Point(272, 384);
			button10.Name = "button10";
			button10.Size = new System.Drawing.Size(126, 32);
			button10.TabIndex = 139;
			button10.Text = "修改等级";
			button10.UseVisualStyleBackColor = false;
			button10.Click += new System.EventHandler(button10_Click_1);
			button9.BackColor = System.Drawing.SystemColors.Window;
			button9.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button9.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button9.Location = new System.Drawing.Point(272, 338);
			button9.Name = "button9";
			button9.Size = new System.Drawing.Size(126, 32);
			button9.TabIndex = 138;
			button9.Text = "修改转职";
			button9.UseVisualStyleBackColor = false;
			button9.Click += new System.EventHandler(button9_Click);
			button8.BackColor = System.Drawing.SystemColors.Window;
			button8.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button8.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button8.Location = new System.Drawing.Point(272, 248);
			button8.Name = "button8";
			button8.Size = new System.Drawing.Size(126, 32);
			button8.TabIndex = 137;
			button8.Text = "修改正邪";
			button8.UseVisualStyleBackColor = false;
			button8.Click += new System.EventHandler(button8_Click);
			button7.BackColor = System.Drawing.SystemColors.Window;
			button7.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button7.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button7.Location = new System.Drawing.Point(272, 293);
			button7.Name = "button7";
			button7.Size = new System.Drawing.Size(126, 32);
			button7.TabIndex = 136;
			button7.Text = "修改性别";
			button7.UseVisualStyleBackColor = false;
			button7.Click += new System.EventHandler(button7_Click);
			textBox6.BackColor = System.Drawing.SystemColors.Window;
			textBox6.Location = new System.Drawing.Point(123, 384);
			textBox6.Name = "textBox6";
			textBox6.Size = new System.Drawing.Size(123, 29);
			textBox6.TabIndex = 134;
			textBox6.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox6_MouseClick);
			textBox5.BackColor = System.Drawing.SystemColors.Window;
			textBox5.Location = new System.Drawing.Point(123, 338);
			textBox5.Name = "textBox5";
			textBox5.Size = new System.Drawing.Size(123, 29);
			textBox5.TabIndex = 133;
			textBox5.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox5_MouseClick);
			button6.BackColor = System.Drawing.SystemColors.Window;
			button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button6.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button6.Location = new System.Drawing.Point(696, 502);
			button6.Name = "button6";
			button6.Size = new System.Drawing.Size(85, 30);
			button6.TabIndex = 134;
			button6.Text = "增加武勋";
			button6.UseVisualStyleBackColor = false;
			button6.Click += new System.EventHandler(button6_Click);
			textBox4.BackColor = System.Drawing.SystemColors.Window;
			textBox4.Location = new System.Drawing.Point(123, 248);
			textBox4.Name = "textBox4";
			textBox4.Size = new System.Drawing.Size(123, 29);
			textBox4.TabIndex = 132;
			textBox4.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox4_MouseClick);
			button5.BackColor = System.Drawing.SystemColors.Window;
			button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button5.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button5.Location = new System.Drawing.Point(696, 463);
			button5.Name = "button5";
			button5.Size = new System.Drawing.Size(85, 30);
			button5.TabIndex = 133;
			button5.Text = "增加历练";
			button5.UseVisualStyleBackColor = false;
			button5.Click += new System.EventHandler(button5_Click);
			label12.AutoSize = true;
			label12.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label12.Location = new System.Drawing.Point(22, 384);
			label12.Name = "label12";
			label12.Size = new System.Drawing.Size(100, 19);
			label12.TabIndex = 129;
			label12.Text = "玩家等级:";
			label12.Click += new System.EventHandler(label12_Click);
			button4.BackColor = System.Drawing.SystemColors.Window;
			button4.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button4.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button4.Location = new System.Drawing.Point(696, 425);
			button4.Name = "button4";
			button4.Size = new System.Drawing.Size(85, 30);
			button4.TabIndex = 132;
			button4.Text = "增加经验";
			button4.UseVisualStyleBackColor = false;
			button4.Click += new System.EventHandler(button4_Click);
			label11.AutoSize = true;
			label11.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label11.Location = new System.Drawing.Point(22, 338);
			label11.Name = "label11";
			label11.Size = new System.Drawing.Size(100, 19);
			label11.TabIndex = 128;
			label11.Text = "玩家转职:";
			button3.BackColor = System.Drawing.SystemColors.Window;
			button3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button3.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			button3.Location = new System.Drawing.Point(696, 387);
			button3.Name = "button3";
			button3.Size = new System.Drawing.Size(85, 30);
			button3.TabIndex = 131;
			button3.Text = "增加金币";
			button3.UseVisualStyleBackColor = false;
			button3.Click += new System.EventHandler(button3_Click_1);
			label10.AutoSize = true;
			label10.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label10.Location = new System.Drawing.Point(22, 251);
			label10.Name = "label10";
			label10.Size = new System.Drawing.Size(100, 19);
			label10.TabIndex = 127;
			label10.Text = "玩家正邪:";
			label8.AutoSize = true;
			label8.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			label8.Location = new System.Drawing.Point(24, 298);
			label8.Name = "label8";
			label8.Size = new System.Drawing.Size(100, 19);
			label8.TabIndex = 126;
			label8.Text = "玩家性别:";
			label9.AutoSize = true;
			label9.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			label9.ForeColor = System.Drawing.Color.Black;
			label9.Location = new System.Drawing.Point(702, 351);
			label9.Name = "label9";
			label9.Size = new System.Drawing.Size(153, 16);
			label9.TabIndex = 130;
			label9.Text = "设置需要增加数量:";
			textBox2.BackColor = System.Drawing.SystemColors.Window;
			textBox2.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox2.Location = new System.Drawing.Point(859, 347);
			textBox2.MaxLength = 68888;
			textBox2.Name = "textBox2";
			textBox2.Size = new System.Drawing.Size(194, 26);
			textBox2.TabIndex = 127;
			label5.AutoSize = true;
			label5.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label5.ForeColor = System.Drawing.Color.Black;
			label5.Location = new System.Drawing.Point(698, 306);
			label5.Name = "label5";
			label5.Size = new System.Drawing.Size(75, 14);
			label5.TabIndex = 124;
			label5.Text = "是否绑定:";
			comboBox19.BackColor = System.Drawing.SystemColors.Window;
			comboBox19.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox19.Font = new System.Drawing.Font("宋体", 12f);
			comboBox19.FormattingEnabled = true;
			comboBox19.Items.AddRange(new object[2]
			{
				"不绑",
				"绑定"
			});
			comboBox19.Location = new System.Drawing.Point(776, 301);
			comboBox19.Name = "comboBox19";
			comboBox19.Size = new System.Drawing.Size(90, 24);
			comboBox19.TabIndex = 123;
			textBox68.BackColor = System.Drawing.SystemColors.Window;
			textBox68.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox68.Location = new System.Drawing.Point(982, 234);
			textBox68.MaxLength = 7;
			textBox68.Name = "textBox68";
			textBox68.Size = new System.Drawing.Size(70, 26);
			textBox68.TabIndex = 122;
			textBox68.Text = "0";
			textBox67.BackColor = System.Drawing.SystemColors.Window;
			textBox67.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox67.Location = new System.Drawing.Point(982, 202);
			textBox67.MaxLength = 7;
			textBox67.Name = "textBox67";
			textBox67.Size = new System.Drawing.Size(70, 26);
			textBox67.TabIndex = 121;
			textBox67.Text = "0";
			textBox66.BackColor = System.Drawing.SystemColors.Window;
			textBox66.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox66.Location = new System.Drawing.Point(982, 170);
			textBox66.MaxLength = 7;
			textBox66.Name = "textBox66";
			textBox66.Size = new System.Drawing.Size(70, 26);
			textBox66.TabIndex = 120;
			textBox66.Text = "0";
			textBox65.BackColor = System.Drawing.SystemColors.Window;
			textBox65.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox65.Location = new System.Drawing.Point(982, 138);
			textBox65.MaxLength = 7;
			textBox65.Name = "textBox65";
			textBox65.Size = new System.Drawing.Size(70, 26);
			textBox65.TabIndex = 119;
			textBox65.Text = "0";
			textBox64.BackColor = System.Drawing.SystemColors.Window;
			textBox64.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox64.Location = new System.Drawing.Point(982, 104);
			textBox64.MaxLength = 7;
			textBox64.Name = "textBox64";
			textBox64.Size = new System.Drawing.Size(70, 26);
			textBox64.TabIndex = 118;
			textBox64.Text = "0";
			textBox63.BackColor = System.Drawing.SystemColors.Window;
			textBox63.Font = new System.Drawing.Font("宋体", 12f, System.Drawing.FontStyle.Bold);
			textBox63.Location = new System.Drawing.Point(982, 72);
			textBox63.MaxLength = 7;
			textBox63.Name = "textBox63";
			textBox63.Size = new System.Drawing.Size(70, 26);
			textBox63.TabIndex = 117;
			textBox63.Text = "0";
			comboBox18.BackColor = System.Drawing.SystemColors.Window;
			comboBox18.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox18.Font = new System.Drawing.Font("宋体", 12f);
			comboBox18.FormattingEnabled = true;
			comboBox18.Items.AddRange(new object[18]
			{
				"无",
				"攻击增加",
				"防御增加",
				"生命增加",
				"内功增加",
				"命中率增加",
				"回避率增加",
				"武功攻击力%增加",
				"全部气功等级增加",
				"升级成功率%增加",
				"追加伤害值",
				"武功防御力增加",
				"获得金钱%增加",
				"死亡损失经验减少%",
				"经验值增加%",
				"精炼追加生命",
				"精炼蓝红",
				"药品数量"
			});
			comboBox18.Location = new System.Drawing.Point(776, 235);
			comboBox18.Name = "comboBox18";
			comboBox18.Size = new System.Drawing.Size(200, 24);
			comboBox18.TabIndex = 116;
			comboBox17.BackColor = System.Drawing.SystemColors.Window;
			comboBox17.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox17.Font = new System.Drawing.Font("宋体", 12f);
			comboBox17.FormattingEnabled = true;
			comboBox17.Items.AddRange(new object[18]
			{
				"无",
				"攻击增加",
				"防御增加",
				"生命增加",
				"内功增加",
				"命中率增加",
				"回避率增加",
				"武功攻击力%增加",
				"全部气功等级增加",
				"升级成功率%增加",
				"追加伤害值",
				"武功防御力增加",
				"获得金钱%增加",
				"死亡损失经验减少%",
				"经验值增加%",
				"精炼追加生命",
				"精炼蓝红",
				"药品数量"
			});
			comboBox17.Location = new System.Drawing.Point(776, 203);
			comboBox17.Name = "comboBox17";
			comboBox17.Size = new System.Drawing.Size(200, 24);
			comboBox17.TabIndex = 115;
			comboBox16.BackColor = System.Drawing.SystemColors.Window;
			comboBox16.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox16.Font = new System.Drawing.Font("宋体", 12f);
			comboBox16.FormattingEnabled = true;
			comboBox16.Items.AddRange(new object[18]
			{
				"无",
				"攻击增加",
				"防御增加",
				"生命增加",
				"内功增加",
				"命中率增加",
				"回避率增加",
				"武功攻击力%增加",
				"全部气功等级增加",
				"升级成功率%增加",
				"追加伤害值",
				"武功防御力增加",
				"获得金钱%增加",
				"死亡损失经验减少%",
				"经验值增加%",
				"精炼追加生命",
				"精炼蓝红",
				"药品数量"
			});
			comboBox16.Location = new System.Drawing.Point(776, 172);
			comboBox16.Name = "comboBox16";
			comboBox16.Size = new System.Drawing.Size(200, 24);
			comboBox16.TabIndex = 114;
			comboBox15.BackColor = System.Drawing.SystemColors.Window;
			comboBox15.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox15.Font = new System.Drawing.Font("宋体", 12f);
			comboBox15.FormattingEnabled = true;
			comboBox15.Items.AddRange(new object[18]
			{
				"无",
				"攻击增加",
				"防御增加",
				"生命增加",
				"内功增加",
				"命中率增加",
				"回避率增加",
				"武功攻击力%增加",
				"全部气功等级增加",
				"升级成功率%增加",
				"追加伤害值",
				"武功防御力增加",
				"获得金钱%增加",
				"死亡损失经验减少%",
				"经验值增加%",
				"精炼追加生命",
				"精炼蓝红",
				"药品数量"
			});
			comboBox15.Location = new System.Drawing.Point(776, 140);
			comboBox15.Name = "comboBox15";
			comboBox15.Size = new System.Drawing.Size(200, 24);
			comboBox15.TabIndex = 113;
			comboBox14.BackColor = System.Drawing.SystemColors.Window;
			comboBox14.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox14.Font = new System.Drawing.Font("宋体", 12f);
			comboBox14.FormattingEnabled = true;
			comboBox14.Items.AddRange(new object[7]
			{
				"无",
				"火",
				"水",
				"风",
				"内",
				"外",
				"毒"
			});
			comboBox14.Location = new System.Drawing.Point(776, 106);
			comboBox14.Name = "comboBox14";
			comboBox14.Size = new System.Drawing.Size(200, 24);
			comboBox14.TabIndex = 112;
			comboBox13.BackColor = System.Drawing.SystemColors.Window;
			comboBox13.DisplayMember = "1";
			comboBox13.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox13.Font = new System.Drawing.Font("宋体", 12f);
			comboBox13.FormattingEnabled = true;
			comboBox13.Items.AddRange(new object[4]
			{
				"无",
				"武器强化",
				"防具强化",
				"药品个数"
			});
			comboBox13.Location = new System.Drawing.Point(776, 72);
			comboBox13.Name = "comboBox13";
			comboBox13.Size = new System.Drawing.Size(200, 24);
			comboBox13.TabIndex = 111;
			label46.AutoSize = true;
			label46.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label46.ForeColor = System.Drawing.Color.Black;
			label46.Location = new System.Drawing.Point(699, 240);
			label46.Name = "label46";
			label46.Size = new System.Drawing.Size(75, 14);
			label46.TabIndex = 110;
			label46.Text = "第四属性:";
			label45.AutoSize = true;
			label45.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label45.ForeColor = System.Drawing.Color.Black;
			label45.Location = new System.Drawing.Point(699, 207);
			label45.Name = "label45";
			label45.Size = new System.Drawing.Size(75, 14);
			label45.TabIndex = 109;
			label45.Text = "第三属性:";
			label44.AutoSize = true;
			label44.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label44.ForeColor = System.Drawing.Color.Black;
			label44.Location = new System.Drawing.Point(699, 175);
			label44.Name = "label44";
			label44.Size = new System.Drawing.Size(75, 14);
			label44.TabIndex = 108;
			label44.Text = "第二属性:";
			label43.AutoSize = true;
			label43.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label43.ForeColor = System.Drawing.Color.Black;
			label43.Location = new System.Drawing.Point(699, 144);
			label43.Name = "label43";
			label43.Size = new System.Drawing.Size(75, 14);
			label43.TabIndex = 107;
			label43.Text = "第一属性:";
			label42.AutoSize = true;
			label42.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label42.ForeColor = System.Drawing.Color.Black;
			label42.Location = new System.Drawing.Point(699, 111);
			label42.Name = "label42";
			label42.Size = new System.Drawing.Size(75, 14);
			label42.TabIndex = 106;
			label42.Text = "附生属性:";
			label41.AutoSize = true;
			label41.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label41.ForeColor = System.Drawing.Color.Black;
			label41.Location = new System.Drawing.Point(699, 74);
			label41.Name = "label41";
			label41.Size = new System.Drawing.Size(75, 14);
			label41.TabIndex = 105;
			label41.Text = "属性类型:";
			button1.BackColor = System.Drawing.Color.Black;
			button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
			button1.Font = new System.Drawing.Font("宋体", 14.25f, System.Drawing.FontStyle.Bold);
			button1.ForeColor = System.Drawing.Color.FromArgb(0, 192, 0);
			button1.Location = new System.Drawing.Point(875, 302);
			button1.Name = "button1";
			button1.Size = new System.Drawing.Size(178, 39);
			button1.TabIndex = 71;
			button1.Text = "确定添加物品";
			button1.UseVisualStyleBackColor = false;
			button1.Click += new System.EventHandler(button1_Click);
			textBox1.BackColor = System.Drawing.SystemColors.Window;
			textBox1.Font = new System.Drawing.Font("宋体", 21.75f);
			textBox1.Location = new System.Drawing.Point(170, 97);
			textBox1.Name = "textBox1";
			textBox1.Size = new System.Drawing.Size(253, 41);
			textBox1.TabIndex = 70;
			textBox1.MouseClick += new System.Windows.Forms.MouseEventHandler(textBox1_MouseClick);
			label4.AutoSize = true;
			label4.Font = new System.Drawing.Font("宋体", 18f, System.Drawing.FontStyle.Bold);
			label4.ForeColor = System.Drawing.Color.Red;
			label4.Location = new System.Drawing.Point(41, 103);
			label4.Name = "label4";
			label4.Size = new System.Drawing.Size(123, 24);
			label4.TabIndex = 69;
			label4.Text = "玩家姓名:";
			label3.AutoSize = true;
			label3.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label3.ForeColor = System.Drawing.Color.Black;
			label3.Location = new System.Drawing.Point(363, 63);
			label3.Name = "label3";
			label3.Size = new System.Drawing.Size(69, 14);
			label3.TabIndex = 68;
			label3.Text = "物品 ID:";
			label1.AutoSize = true;
			label1.Font = new System.Drawing.Font("宋体", 10.5f, System.Drawing.FontStyle.Bold);
			label1.ForeColor = System.Drawing.Color.Black;
			label1.Location = new System.Drawing.Point(357, 26);
			label1.Name = "label1";
			label1.Size = new System.Drawing.Size(75, 14);
			label1.TabIndex = 66;
			label1.Text = "物品分类:";
			comboBox12.BackColor = System.Drawing.SystemColors.Window;
			comboBox12.Font = new System.Drawing.Font("新宋体", 14.25f);
			comboBox12.ForeColor = System.Drawing.SystemColors.WindowText;
			comboBox12.FormattingEnabled = true;
			comboBox12.Location = new System.Drawing.Point(438, 56);
			comboBox12.Name = "comboBox12";
			comboBox12.Size = new System.Drawing.Size(234, 27);
			comboBox12.TabIndex = 65;
			comboBox11.BackColor = System.Drawing.SystemColors.Window;
			comboBox11.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
			comboBox11.Font = new System.Drawing.Font("新宋体", 14.25f);
			comboBox11.FormattingEnabled = true;
			comboBox11.Items.AddRange(new object[17]
			{
				"衣服",
				"护手",
				"鞋子",
				"武器",
				"内甲",
				"耳环",
				"项链",
				"戒指",
				"披风",
				"门甲",
				"宝宝",
				"弓箭",
				"石头",
				"幸运符",
				"任务物品",
				"其他",
				"000"
			});
			comboBox11.Location = new System.Drawing.Point(438, 19);
			comboBox11.MaxDropDownItems = 20;
			comboBox11.Name = "comboBox11";
			comboBox11.Size = new System.Drawing.Size(234, 27);
			comboBox11.TabIndex = 64;
			comboBox11.SelectedIndexChanged += new System.EventHandler(comboBox11_SelectedIndexChanged);
			listBox3.BackColor = System.Drawing.SystemColors.Window;
			listBox3.Font = new System.Drawing.Font("宋体", 15f);
			listBox3.FormattingEnabled = true;
			listBox3.ItemHeight = 20;
			listBox3.Location = new System.Drawing.Point(438, 94);
			listBox3.Name = "listBox3";
			listBox3.Size = new System.Drawing.Size(234, 524);
			listBox3.TabIndex = 63;
			listBox3.SelectedIndexChanged += new System.EventHandler(listBox3_SelectedIndexChanged);
			statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[2]
			{
				toolStripStatusLabel1,
				tishi
			});
			statusStrip1.Location = new System.Drawing.Point(0, 676);
			statusStrip1.Name = "statusStrip1";
			statusStrip1.Size = new System.Drawing.Size(1158, 22);
			statusStrip1.TabIndex = 64;
			statusStrip1.Text = "statusStrip1";
			toolStripStatusLabel1.ForeColor = System.Drawing.Color.FromArgb(0, 64, 0);
			toolStripStatusLabel1.Name = "toolStripStatusLabel1";
			toolStripStatusLabel1.Size = new System.Drawing.Size(140, 17);
			toolStripStatusLabel1.Text = "属性信息修改成功提示：";
			tishi.ForeColor = System.Drawing.Color.Red;
			tishi.Name = "tishi";
			tishi.Size = new System.Drawing.Size(0, 17);
			base.AutoScaleDimensions = new System.Drawing.SizeF(6f, 12f);
			base.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			BackColor = System.Drawing.Color.White;
			base.ClientSize = new System.Drawing.Size(1158, 698);
			base.Controls.Add(statusStrip1);
			base.Controls.Add(groupBox1);
			base.Icon = (System.Drawing.Icon)resources.GetObject("$this.Icon");
			base.Name = "Form3";
			base.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Show;
			Text = "在线GM工具 作者 大王593323947";
			base.Load += new System.EventHandler(Form3_Load);
			groupBox1.ResumeLayout(false);
			groupBox1.PerformLayout();
			statusStrip1.ResumeLayout(false);
			statusStrip1.PerformLayout();
			ResumeLayout(false);
			PerformLayout();
		}

		private void groupBox1_Enter(object sender, EventArgs e)
		{
		}

		private void button44_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					string sqlCommand = $"UPDATE  TBL_帮派数据 SET 名声=名声+{num} WHERE G_Name='{players.帮派名字}'";
					DBA.ExeSqlCommand(sqlCommand, "GameServer");
					players.读帮派数据();
					players.查帮派();
					players.系统提示("获得门派声望" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加门派声望成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button45_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					string sqlCommand = $"UPDATE  TBL_帮派数据 SET 名声=名声-{num} WHERE G_Name='{players.帮派名字}'";
					DBA.ExeSqlCommand(sqlCommand, "GameServer");
					players.读帮派数据();
					players.查帮派();
					players.系统提示("扣除门派声望" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加门派声望成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void Form3_Load(object sender, EventArgs e)
		{
			string sqlCommand = "select * from TBL_NPC列表 where FLD_BOSS=5";
			DataTable dBToDataTable = DBA.GetDBToDataTable(sqlCommand, "PublicDb");
			bosslist = new List<int>();
			bosslist.Add(0);
			comboBox2.Items.Clear();
			comboBox2.Items.Add("选择BOSS");
			for (int i = 0; i < dBToDataTable.Rows.Count; i++)
			{
				bosslist.Add(int.Parse(dBToDataTable.Rows[i]["FLD_PID"].ToString()));
				comboBox2.Items.Add(dBToDataTable.Rows[i]["FLD_NAME"].ToString() + "(" + dBToDataTable.Rows[i]["FLD_LEVEL"].ToString() + ")");
			}
			comboBox2.SelectedIndex = 0;
			sqlCommand = "select * from TBL_地图列表";
			DataTable dBToDataTable2 = DBA.GetDBToDataTable(sqlCommand, "PublicDb");
			maplist = new List<int>();
			maplist.Add(0);
			comboBox3.Items.Clear();
			comboBox3.Items.Add("选择地图");
			for (int j = 0; j < dBToDataTable2.Rows.Count; j++)
			{
				maplist.Add(int.Parse(dBToDataTable2.Rows[j]["FLD_MID"].ToString()));
				comboBox3.Items.Add(dBToDataTable2.Rows[j]["FLD_NAME"].ToString());
			}
			comboBox3.SelectedIndex = 0;
		}

		private void button41_Click_1(object sender, EventArgs e)
		{
			try
			{
				int npcid = bosslist[comboBox2.SelectedIndex];
				int num = int.Parse(textBox13.Text);
				int num2 = int.Parse(textBox15.Text);
				int mapp = maplist[comboBox3.SelectedIndex];
				World.AddNpc(npcid, num, num2, mapp);
				World.发送游戏特殊公告("地图【" + comboBox3.Text + "】坐标【" + num.ToString() + "，" + num2.ToString() + "】刷新了" + comboBox2.Text + "。", 2, "系统提示");
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button42_Click_1(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_爱情度 += num;
					players.系统提示("获得爱情度" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加爱情度成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button43_Click_1(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox2.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.FLD_爱情度 -= num;
					players.系统提示("扣除爱情度" + num.ToString(), 50, "");
					tishi.Text = "玩家后台刷取增加爱情度成功";
				}
				else
				{
					tishi.Text = "刷取物品属性时玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button39_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox12.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					if (World.allConnectedChars.TryGetValue(players.人物全服ID, out Players _))
					{
						DateTime now = DateTime.Now;
						now = DateTime.Now.AddDays(num);
						players.FLD_QCVIP = 1;
						players.FLD_QCVIPTIM = now;
						players.系统提示("您被系统设为：" + num.ToString() + "天七彩会员!", 50, "");
						players.系统提示("你的七彩VIP到期时间是:" + players.FLD_QCVIPTIM.ToString("yyyy年MM月dd日 hh时mm分"), 9, "系统提示");
						players.系统提示("续时成功,你的七彩VIP到期时间是:" + players.FLD_QCVIPTIM.ToString("yyyy年MM月dd日 hh时mm分"), 9, "系统提示");
						players.保存人物的数据();
						players.保存七彩会员数据();
					}
					tishi.Text = "玩家后台刷会员成功";
				}
				else
				{
					tishi.Text = "刷取属性时玩家必须在线,请检查该玩家是否在线状态";
				}
				players.保存七彩会员数据();
				players.保存人物的数据();
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button11_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox7.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.保存人物数据存储过程();
					players.系统提示("您已经成功增加：" + num.ToString() + "次转生。", 50, "");
					tishi.Text = "玩家后台刷取转生次数修改成功";
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}

		private void button20_Click(object sender, EventArgs e)
		{
			try
			{
				int num = int.Parse(textBox7.Text);
				Players players = World.检查玩家name(textBox1.Text);
				if (players != null)
				{
					players.计算人物基本数据3();
					players.更新HP_MP_SP();
					players.更新武功和状态();
					players.更新经验和历练();
					players.更新金钱和负重();
					players.保存人物的数据();
					players.保存人物数据存储过程();
					players.系统提示("您已经成功减少转生：" + num.ToString() + "次。", 50, "");
					tishi.Text = "玩家后台刷取转生次数修改成功";
				}
				else
				{
					tishi.Text = "变更职业的时候玩家必须在线,请检查该玩家是否在线状态";
				}
			}
			catch
			{
				tishi.Text = "操作失败";
			}
		}
	}
}
